AI Insights · Timothy · December 2023
Top 5 Boxing Games in Italy Q4 2023: Performance Insights
Discover the performance of the top 5 boxing game apps in Italy for Q4 2023, with data on downloads, revenue, and active users.
During the fourth quarter of 2023, the top 5 boxing games on a unified platform in Italy showed varied performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each app's metrics, based on Sensor Tower data.
EA SPORTS™ UFC® 2 from Electronic Arts saw a rollercoaster trend in revenue, peaking at around $233 in late September before fluctuating and ending the quarter at $128. Downloads peaked at 4.6K in late October but declined to 2.9K by the end of December. Weekly active users increased from 16.7K at the start to 20.3K in late October and then tapered off to 17.1K by the end of the quarter.
Real Boxing 2 by Vivid Games S.A. maintained a steady revenue stream, reaching its highest at $357 in mid-November and closing the quarter at $231. Downloads saw a significant increase, peaking at 3.6K in late December. Weekly active users also showed a positive trend, climbing from 3K in late September to a peak of 5.6K by the end of December.
Arm Wrestling Master from GOODROID, Inc. did not generate revenue during the quarter. However, the app experienced a notable increase in downloads, peaking at 5.3K in late October and 5K in late December. Weekly active users showed a steady rise, starting at 6.9K in late September and reaching 13.2K by the end of December.
I, The One - Fighting Games by Azur Interactive Games Limited had modest revenue figures, peaking at $55 in late November. Downloads fluctuated, with a notable peak of 4K in late September and stabilizing around 3K in December. Weekly active users exhibited a downtrend initially but recovered to 11.5K by mid-December.
Lastly, Fight Master. from BoomBit, Inc. had minimal revenue, with a brief peak of $6 in late November. Downloads were relatively low, peaking at 2.5K in late October. Weekly active users showed consistent engagement, peaking at 13.1K in late October and maintaining around 11K towards the end of December.
For more detailed insights and data, visit Sensor Tower.